Richard Kerris is the vice president of the Omniverse development platform at NVIDIA and head of developer relations at NVIDIA. He is responsible for the business strategy and marketing of Omniverse and drives companywide initiatives for developer relations. With a career spanning Alias|Wavefront, Apple and Lucasfilm, Richard’s experience combines driving marketing and product development with a focus on bringing new ideas to life. At Alias|Wavefront, he was director of Maya technologies and led the teams that brought the groundbreaking 3D software to OEMs and new platforms. At Apple, he directed developer relations and managed the ProApps teams for Final Cut Pro, Logic and Aperture. At Lucasfilm, he served as CTO, managing research and development, IT and information services. Richard has given keynote addresses at NVIDIA GTC, Asia Broadcast and China Joy Expo and delivered multiple Apple Worldwide Developers Conference presentations with the company’s CEO. He serves on the Bay Area Board of the Visual Effects Society and is an active member of the Society of Motion Picture and Television Engineers.